Roll | Components | Opposed | Duration |
---|---|---|---|
Animal Training | Composure + Animal Ken | Staminal + Resolve | Contested |
Black Market Dealings | Manipulation + Street Wise | None | Extended |
Bypass Security | Dexterity + Larceny | None | Contested |
Carousing | Manipulation + Socialize | Composure + Empathy | Contested |
Climbing | Strength + Athletics | None | Extended |
Create Art | Intelligence + Crafts | None | Extended |
Cutting a Deal | Manipulation + Persuasion | Manipulation + Persuasion | Contested |
Disguise | Wits + Subterfuge | Wits + Subterfuge | |
Examine Crime Scene | Wits + Investigation | None | Extended |
Fast-Talk | Manipulation + Persuasion | Composure + Empathy or Subterfuge | Contested |
Foot Chase | Stamina + Athletics | Stamina + Athletics | Contested |
Foraging | Wits + Survival | None | Extended |
Healing Wounds | Dexterity or Intelligence + Medicine | None | Extended |
Interrogation | Wits + Intimidation | Stamina + Resolve | Extended |
Jumping | Strength + Athletics | None | Instant |
Lockpicking | Dexterity + Larceny | None | Extended |
Oratory | Presence + Persuation | Resolve + Composure | Contested |
Repair Item | Dexterity + Crafts | None | Extended |
Research | Intelligence + Academics | None | Extended |
Seduction | Presence + Persuasion or Manipulation | Wits + Composure | Contested |
Shadowing | Wits + Stealth | Wits + Composure | Contested |
Sleight of Hand | Dexterity + Larceny | Wits + Composure | Contested |
Solve Enigma | Intelligence + Investigation | None | Extended |
Throwing | Strength or Dexterity + Athletics | None | Instant |
Vehicle Trailing | Wits + Drive + Handling | Wits + Drive + Handling | Contested |
Vehicle Pursuit | Dexterity + Drive + Handling | Dexterity + Drive + Handling | Contested |
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Standard Rolls
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